4.3★ 42 ratings
3k+ Downloads
.hh3 Format

About this app

Snake Game is a faithful recreation of the timeless mobile classic, built natively for the CASIO ClassPad II using the Hollyhock-3 SDK. Guide your growing serpent across a grid-based playfield, consume fruit to extend your length, and avoid collisions with walls or your own tail. Simple to learn, challenging to master.

Features

  • Classic grid-based gameplay: move in four directions, grow with each fruit consumed
  • Responsive arrow key controls: intuitive input with direction locking to prevent accidental reversals
  • Real-time score tracking: display updates as your snake lengthens
  • Efficient rendering: optimized draw loop using direct VRAM access for smooth visual updates
  • LFSR-based fruit spawning: deterministic pseudo-random placement that avoids snake occupancy
  • Lightweight footprint: minimal memory and CPU usage for reliable performance on calculator hardware

Controls

Key Action
Up Arrow Move North
Right Arrow Move East
Down Arrow Move South
Left Arrow Move West
POWER or CLEAR Exit Game

Direction changes are queued safely: attempting to reverse direction (e.g., North to South) is ignored to prevent immediate self-collision.

Technical Notes

  • Grid resolution dynamically adapts to screen dimensions using a 20-pixel block size
  • Snake state is stored in circular buffers with a maximum length of 50 segments
  • Fruit placement uses a 32-bit LFSR with polynomial x^32 + x^22 + x^2 + x for reproducible randomness
  • Color scheme uses RGB565 encoding: black background, red snake, green fruit
  • Score display reserves the top 24 pixels of the screen for real-time feedback

Requirements

  • CASIO ClassPad II (fx-CP400 or compatible)
  • Hollyhock-3 custom firmware
  • Approximately 500 KB free storage space

Development History

Originally implemented by The6P4C for early Hollyhock environments, this version was refined by SnailMath for compatibility with Hollyhock-3. The codebase prioritizes clarity and portability, serving as both a playable game and a reference example for input handling, graphics rendering, and game loop design on the ClassPad platform.

Tips for High Scores

  • Plan turns early to avoid boxing yourself in as the snake grows
  • Use the edges of the playfield to create safe turning corridors
  • Monitor the score display to anticipate when the snake approaches maximum length
  • Practice consistent rhythm: rapid directional changes increase collision risk

Troubleshooting

If the game does not launch, verify that the .hh3 file is placed in the calculator root directory and that Hollyhock-3 is properly installed. If input feels delayed, ensure no other background applications are consuming CPU cycles. The game exits cleanly via POWER or CLEAR; if the system becomes unresponsive, a battery removal will reset the device without affecting stored data.